With just a 30 minute time limit you have to get at least close to 30 knots design speed to catch up, which for a pre-1914 CL is pretty laughable by itself.īut wait until you open the ship designer: you get the small (~3,500t max.) Light Cruiser I hull and a measly 3,125k budget. I'm currently struggling with something as simple as the 'Speed Basics 2' mission where you are supposed to design an early WW I era light cruiser to catch and sink an enemy destroyer trying to run away at 26 knots. Watching some YouTube creators trying to do 'historically correct' designs by displacement numbers is sometimes quite hilarious when the resulting Iowa, Bismarck or Yamato looks like a disproportioned shrunk child toy version.Īnd after the core patch changes, which also wiped your entire mission progress, it seems now to be near impossible to build some types of cruisers for these 'Naval Academy' missions. It's pretty obvious that the weights in the game are not anywhere close to reality.
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